AI Insights · Timothy · July 2025
Top Slime Games on Android in Denmark: Q2 2025 Performance
Explore the performance trends of the top slime games on Android in Denmark during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of slime games on the Android platform in Denmark showcased diverse trends. Here's a detailed look at the top five slime games based on data from Sensor Tower.
Super Slime Simulator: DIY Art exhibited a stable weekly download pattern, starting at around 337 downloads and peaking at 486 downloads in mid-June. The app maintained a consistent user base, with active users fluctuating between 1K and 1.5K. However, it did not generate any revenue during this period.
Bruno – My Talking Slime Pet experienced a gradual increase in downloads, reaching a high of 195 downloads in late April. Weekly active users showed a steady presence, ranging from approximately 1.9K to 2.2K.
Super Big Slime: Black Hole 3D recorded modest revenue peaks, with a maximum of $20 in mid-June. The download numbers slightly varied, with a noticeable dip in late June to 62 downloads. Active users consistently hovered around 2.5K to 2.9K.
I, Slime generated a revenue increase from $30 to $66 by the end of June. Downloads saw a sharp decline after an initial surge, dropping from 515 to just 6 by the quarter's end.
Slime Simulator Time: 3D ASMR showed a spike in downloads in mid-June, reaching 222, while active users increased to 373. Despite these gains, the app did not produce any revenue.
For more detailed insights on these trends, visit Sensor Tower.